Abstract: Finality is the ability of organismic systems to achieve a goal. Finality is also the highest level of information. In machines, finality is in principle narrowly programmed, controlled, and limited. At the interface of machines and organismic systems, the task of correct information engineering is posed. An observable quasi-organismic system is defined. For such a system, a ternary code is introduced based on binary encoding of events. Using a sliding frame of four consecutive intervals, a 27-character unambiguous alphabet of potentially risky events is encoded. Autopoietic behavior is defined as the system's immunity to risks. Using the example of a top Olympic handball event, intervals of autopoietic and non-autopoietic behavior of teams in competition are determined. Intervals of autopoietic behavior prevail. The element of threat to goal achievement for individual risky events whose randomness is less than 1/256 is considered.
Keywords: teamwork, quasi-organismic system, observability, self-consistency, self-sustainability, threat



